Sunday, February 24, 2008

What's this?

I don't know. All I know is; I'll put as much information about Metroid in this blog as humanly possible. Any thing I missed you can email me about it.

Characters part I : Samus(power suit)


Samus is a human orphaned by space pirates. She was found and raised by the Chozo on Zebes. After she became of age, she was trained in Chozo warrior ways, and given the Chozo power suit. She was then sent to the galactic federation training to learn marksmen ship, endurance, and aerodynamic moves. During this time the space pirates invaded Zebes and the Chozo left. Samus became a bounty hunter to enact revenge on the pirates that orphaned her and drove away her adopted civilization. Her first major mission was in "Metroid" and I have already explained that. The power suit gives Samus extreme durability and speed. Also an energy based power beam. The suit can be upgraded to fit even more extreme climates. It is also adaptable, able to make pickups suitable for use in itself.

Characters part II : Samus(Varia suit)


The Varia suit is an upgrade on the power suit. It includes many of Samus's typical features: the spiky shoulder balls, the shin blades, orange covering, and it's also thicker. The Varia suit gives you more defense against damage, and resistance to extreme temperatures. The extra features were absent in the original metroid and in metroid zero mission (except the color change) but, after recovering the suit in MZM, the features are given to you. In Metroid Prime 2, 3, and hunters the Varia suit is your starting suit, and only one, in MPH.

Characters part III : Samus(Gravity Suit)


The Gravity suit is the third, and commonly the last, suit variation you get in most Metroid games. It gives you better defense, eliminates the GRAVITY effects of water, and sometimes, gives you invulnerability to acid or lava. The Gravity suit allows you to get to areas and many pick ups. Water is used by the programmers to irritatingly block off enormous areas until you have this suit. In Super Metroid water and lava blocks off the entire area of Maridia, and the lower area of Norfair. After getting this suit in Metroid Fusion (After defeating one of the hardest bosses in the game) you can access countless caverns of water all over the BSL station. I Metroid Prime 2 you get a jet pack instead of a suit, which does the same thing but also, lets you float in water for a while. Water is not as limiting as it is in other games, though. There is no Gravity suit, or anything like it, in Metroid Prime 3. Why? Because there is absolutely NO water in the game. The "Hazard shield" does protect you from fuel gel, but you never get completely submerged in it.

Characters part IV : Metroids


Metroids are the dominant predators on SR388. They can latch onto their pray with their large pincers, and (in a way no one has ever discovered, except mabey, the chozo) use the smaller ones to extract pure energy from them. The space pirates claim that the essence takes no solid form, but the metroid's prey cannot live without it. Metroids were created by the chozo to control the population of the X parasites who were destroying the ecosystem on SR388. They are in every metroid game except Metroid Prime Hunters. Samus got DNA of one inserted in her in Metroid Fusion. Metroids have been used in many different ways, from experiments, to power sources, to Galactic domination plot tools. The more Metroids eat, the bigger they get. After a lot of feeding they turn into a "Super Metroid"; there has only been one super metroid in history, and that was killed by mother brain. After some time Metroids will grow into the creatures in the picture above. After they reach the zeta metroid stage they lose their flight. The queen metroid can lay eggs, they are so formidable that the only queen is the last boss metroid 2.

Characters part V : Space Pirates


Space Pirates are the main antagonists of the Metroid games. They have been know to be merciless savage killers, only doing anything that will benefit their goal of galactic domination. They have used Metroids for energy sources, war pets, phazon experiments, and scientific research. Their leaders have changed in the games, In Metroid, Metroid zero mission, and Super metroid their leader was mother brain, but in Metroid Prime 1+2 their leader was unknown (they just refer to the leadership as "high command"), and in Metroid Prime 3 Dark Samus took over their minds with phazon, and became their leader. In Metroid fusion they were actually X parasites imitating pirates. As you can see from above, the pirates have changed drastically in almost every game. I think they always looked like crustaceans, except in Metroid Prime. The only Metroid game they are in, but not the antagonists are Metroid Prime 2.

Characters part VI : Kraid

Kraid is giant lizard who can launch various spiked projectiles. Along with Ridley (and Draygon and Phantoon in Super Metroid) he guards the entrance to Tourian. Why he never went as far as Ridley did, I don't know. After Super Metroid, Ridley went on to Metroid Fusion, his first game without Kraid; he then left Kraid behind and went into 3D in Metroid Prime. There was an idea to put Kraid in Metroid Prime (as seen in the right most picture above), but it was rejected and replaced with the Omega Pirate (the largest phazon effected pirate). But, Kraid came back in the remake of Metroid Zero mission, playing the same role. Even then he was still over shadowed by Ridley. Ridley was given a post as leader of the Space Pirate army, while Kraid was just a stinking giant lizard hundreds of miles underground. You could say that after Metroid, Kraid's career plummeted: he was actually harder than Ridley in Metroid, but in Super Metroid he was, indeed redesigned as a much fearful monster, but Ridley was harder and given the role of kidnapper of the baby metroid. Then Kraid was left behind until Metroid: Zero Mission, but things hadn't changed much. He hasn't been in a game since.... poor Kraid.